The best online teambuilding

Do you recognise this?

You have a team and you work together online from home and the office. You use Zoom, Skype, Meets, Hangouts, Teams or any other app for videoconferencing:

  • Participants ‘multitask’ or clearly do something else.
  • One participant dominates the conversation.
  • Questions are answered in complete silence.
  • Too much time is wasted on details, lack of structure and misunderstandings.
  • Attention and energy drop as the call continues.

Do you want full attention, enthusiasm, cooperation, high energy, pleasure, fun, better cooperation and learn more about yourself and each other !?

Play 60 minutes of TeamPlay with your team

  • To do something different (and fun) with your team
  • To trigger your (team) patterns in a safe way (and then reflect on them)
  • As an alternative to your Friday afternoon drinks (and you’ve seen that pub quiz by now)
  • As part of a team training (tailor-made)
  • As a company outing, but indoors

“Was really well put together!”

“I really learned something new about myself and the team”

“You feel that you want to and can contribute”

“Fun, diverse puzzles. Variety. Gives a really good vibe”

“Amazing. With fun and play and positivity, cooperation becomes more fun and better! ”

“I’m ready for more! Let’s do another one next week!”

How does it work?

  • Divide your group into 3 teams of 1, 2 or 3 people each
  • Each team receives a (different) file at home. Hard copy, so old-fashioned by post.
  • Players sit alone or together with a team member at a computer, at home or in the office.
  • I introduce and guide the game, via Zoom or any other video conferencing tool

From now on, the team has up to one hour to resolve the matter. I’m going to observe the team and see what happens.

Only by working smartly together and communicating clearly can the team crack the case.

Maximum 12 participants per group. More participants / groups is also possible.

Reflect and learn

Afterwards we talk for 30 minutes. How was it!? What happened? What went well and what went wrong? What have I seen and noticed that escaped you while playing?

Which roles emerged? Who took the lead and who was thinking outside the box? Who turns out to be a brilliant strategist and who can also receive feedback really well?

What challenges did you encounter and how did you tackle them? What did the time pressure do? What do you recognize from the way of collaboration and communication in the workplace?

We get to the heart of the matter with a unique reflection method. We discuss what you have learned from it. How you can apply that to work better together (online). And how you focus on what is going well, how you celebrate success together and how you value each other positively. This way you create a stronger team.

Cold Case “The Diamond Heist”

Criminal Organization The Guild has been responsible for a number of high-profile, unsolved thefts since the early 1950s. Interforce even denies the existence of the organization, which struck all over Europe, but presumably worked from the Netherlands.

Now, 70 years later, these unsolved cases are in danger of being hidden away forever. Players have one hour to investigate one of the most startling cases for the last time: “The Diamond Heist”

In 1959, the “Hope Diamond” – a unique and priceless blue diamond – traveled through Europe in the exhibition “Court of Jewels”. One evening, the Hope Diamond was stolen from a museum in Amsterdam.

It is suspected that Criminal Organization The Guild was behind the robbery; but the matter has never been resolved; especially because it was difficult to determine Who committed the theft.

Three casefiles, one chat

At the time, four different detectives worked on the case. Three of them have since died and left a file. This file is now in your hands.

Besides those three case files, there is another important source: Anton Groen. He is the fourth detective to work on the case, and the only one of them still alive. He can be reached via chat. You can ask him anything about the case; especially he knows a lot about the Criminal Organization’s Guild.

Anton Groen is an intelligent chatbot that can answer almost all questions from players during the game.

What are the benefits and results?

  • Fun and high energy!
  • New and surprising insights about yourself and others
  • Insight into team dynamics, behavior and cooperation
  • Professional reflection on what happened in the game
  • Lessons and tools for working together more effectively and successfully
  • A stronger team with more connection and appreciation

In a game, people are authentic. They show behavior and a way of communicating that suits them and display their real qualities and motivations.

“Was really well put together!”

“I really learned something new about myself and the team”

“I’m ready for more! Let’s do another one next week!”

Do you want more?

It is also possible to connect to an existing team challenge, a mission / vision or campaign that you want to propagate, a message that you want to convey or a dynamic that you want to explore. I adjust the introduction, observation and reflection to that purpose. Together we map out in advance what you want to achieve and when the session is successful.

Also consider:

  • Relate the behavior of players to personality tests they take beforehand.
  • A report with a summary of what I saw happening and points for development and tips.
  • Focus on a specific topic, for example leadership, communication, body language, qualities, creativity and appreciation. This can also be part of an (online) training.
  • Link it to a team day or staff party with a competition between teams and departments.